Showing posts with label asset servers. Show all posts
Showing posts with label asset servers. Show all posts

Tuesday, September 25, 2007

Arcadia Asylum's inventory... it's gone: asset server issues are calamities

October 1 addendum: Thanks to the prompt efforts of Kona Linden who responded to NPIRL'er Ponk Bing's request, we have been able to verify that Arcadia's inventory is in place and appears to be fine. For more information, see the 16th comment to this post. Thanks Kona and Ponk!

Arcadia Asylum is the self proclaimed queen of trash in Second Life - and no, we're not talking about smut... she's strictly PG. Arcadia, whose first SL rez day is imminent, is peerless in giving a place that "urban decay" look. You see, it was Arc who built the now defunct Slum City, and Rags to Riches as well as the Pawn Shop at the Hobo Village Infohub.


I haven't finished introducing you to this feisty steam-punk urchin unless I also mention that she is resolute in her belief that all creations in Second Life should be open source and free. Her profile reads, "If you payed (sic) for anything made by me, even for L$1, you were SCAMMED!!!" Arc's made a pile of freebies, and they are - every single one of them - full perm.

Anyway, I got word on Saturday that the contents of her inventory had been wiped. If you know Arcadia and her builds, then you will probably agree with me when I say that this is a tragedy. (P.S. - In Arcadia's very, very special case, most everything she created is "out there," so her builds are still there. So are many of her textures, which she freely gave away when Slum City still existed. However, rebuilding your tools from scratch can't be anything more than a downer and a drag.)

Arcadia's vehicles can be found all over the grid.

Arc's reaction to the situation was to say that she was going to move on to other virtual worlds and go make her freebies there. We haven't heard from her since.


Hobo Village Infohub is a mess. An intentional mess. After the demise of the gambling industry in SL, Arcadia tossed slot machines in the bonfire there.

This got me mulling over the implications of lost assets. There are a handful of people in Second Life whose inventories contain one-of-a-kind treasures, not just of their making, but that of many other creators. What if their inventories were vamoosed?

I logged in last night and posted a question to the knowledgeable crew in the First Look group: if LL wanted to, could they back up a specific person's assets? "Probably not," was the reply.

Darn. I had hoped to propose that Second Life set up a program whereby, on an annual basis, a few people's inventories were given the designation of "Second Life Treasures," and then promptly backed up in order to preserve these repositories as living patrimony.

I realize that this would not be an easy program to implement. Beyond the technical difficulties, the selection criteria for whose inventories are the most valuable would most assuredly be a controversial and political Waterloo, but I still maintain that it would be worth the trouble.

Meanwhile, we are still Arcadia-less. For days now and every few hours I receive an IM from one great builder or another that begins "Arcadia's inventory is lost," or "has anyone heard from Arcadia?" The Friends of Arcadia clan, which is evidently enormous, is fretting. Is demoralized. Misses her... a lot.

Here, Arabella Steadman is wearing Arcadia's backpack... so complete with goodies, it might as well have a kitchen sink hanging from it.

Arc, if by any chance you are reading this... please come back. I hereby promise to give you anything from my humble inventory that is transferable. I think it is safe to say that so would scores of others.