A few weeks back, I got all caught up - literally - in the company of dozens of friends, with Tryptofaa Sand's tornado HUD. Everywhere you went, people were invoking tornadoes, and funnel clouds were forming all over the grid. While Real Life tornadoes are never fun, in Second Life®, they're nothing but.
Oh, I know I shouldn't have, and I admit I hid from AM Radio for days afterwards, but I even unleashed one at the Far Away. He forgave me for disturbing the peace there, and I did vow not to do it again, but don't you do it or you might catch hell! 
Tornado at the Far Away
Now Trypto has come up with a new version that's loaded with cool stuff, but the feature that captures my imagination is one that allows you to destroy buildings. ^.^
Along with sample buildings, the 'Tornado HUD Destruction Kit' includes instructions and the scripts needed "to set up your own buildings, fences, trees (non Linden), cars and anything else you can think of to be picked up, torn apart and tossed around by your tornado... limited to 40 linked objects at any one time." You can see the tornado in action below (Trypto's Machinima is super well done) or go visit Tornado Island (teleport directly from here).
Second Life: Tornado HUD vs Destructible Buildings from Tryptofaa Sands on Vimeo.
Showing posts with label Tornado Island. Show all posts
Showing posts with label Tornado Island. Show all posts
Thursday, May 1, 2008
A little virtual nature + destructible buildings = FUN
Posted by
Bettina Tizzy
at
6:48 PM
4
comments
Labels: destructible buildings, HUD, Not Possible IRL, NPIRL, Second Life®, The Far Away, tornado, Tornado Island, Tryptofaa Sands
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