Showing posts with label PIRL. Show all posts
Showing posts with label PIRL. Show all posts

Sunday, May 17, 2009

Floating buildings - In Real Life

Posted by Bettina Tizzy

My colleague Alpha Auer and I have this ongoing discussion regarding what, in virtual worlds, is actually Not Possible in Real Life (NPIRL). One concession she makes is the concept of floating islands and buildings in metaversal skies.


soror Nishi's newest landscaping shop,"lifstean," as photographed by Lem Skall. Teleport directly from here

Still, I was surprised yesterday when Alpha mentioned that folks are already making "floating" buildings. It seems that a company in the Netherlands, Dutch Docklands, designs water-based solutions that make “land from water” by providing large scale "floating" constructions.



As far as I can tell, plans for the construction of a string of floating islands containing hotels, restaurants and a heliport off the shores of Dubai have been shelved due to the economic crisis. It seems that each island was to have been in the shape of a letter, with all of them spelling out a verse that reads in part, "Not everyone who rides a horse is a jockey."

National Public Radio (NPR) did a great piece on the project in April, 2008, and here's another from DE51GN.

It could be argued that space stations, already in use, are in fact, floating buildings.


Boeing's International Space Station (ISS), slated for completion in 2010, will be about the size of an American football field

All the same, I'll wager that the only floating buildings most of us will ever experience in our lifetimes will be pixelated and very virtual.

Saturday, May 2, 2009

Thinking differently, right down to your tippy toes

Posted by Bettina Tizzy

While I maintain that no other platform can rival virtual worlds for thinking differently about design - and specifically Second Life® and OpenSim where user-created content is not only possible but encouraged - my pulse still quickens when I come across innovations by Real Life mavericks.

One such designer is Netherlands-born, London-based and award-winning artist Marloes ten Bhömer. Her brainchildren actually belong on our feet, and offer an alternative to existing design languages.





Marloes' shoes, which are more architectural than fashionable, afford women the incredibly rare chance of freedom from conventional style clichés and codes. Everything about her approach is different, including the materials she works with: carbon fiber and stainless steel, among others.




Many thanks to artist AM Radio for the toes up on Marloes' shoes.

Thursday, September 4, 2008

Real Life inspires: The most alien looking place on Earth

My jaw dropped when I followed a Digg post for The most alien looking place on Earth (PICS). The article by Rachel and Avi Abrams boasts some of the most astonishing nature photography I've ever laid eyes on.

If you create virtual landscapes, you should definitely have a look. The website, Dark Roasted Blend: Weird and Wonderful Things, reads (and looks) like a Real Life version of this blog. In fact, I'm adding it to our blogroll.

Thursday, August 21, 2008

Unexpected objects

"Recent works," which will open this Sunday, is a bit of a meditative walkabout with surprises around each bend in your path. Created by Mencius Watts and Taggert Alsop, and curated by Tayzia Abattoir, this kinetic light and sound and space installation invites quiet exploration, and while much of it - if not all - would be possible in Real Life (PIRL), the cost of mounting such a show would be prohibitive unless you happen to be one of the ten or so names in the art world with the proven ability to pull in some very serious money and support.

It works well in a virtual environment, and realism is achieved with these unexpected objects in unexpected places by breathing life into them through the use of video, light, movement, and live feeds.

One exhibit works interactively with Flickr. You type in any word, and it pulls and displays approximately thirty photographs that are tagged with that word. For this video, I typed "NMC," which stands for New Media Consortium, the organization that is hosting the show. Another installation displays RSS news feeds. The works are proximity triggered, so you must get close enough to set them off, or alternatively, turn your media on.


Filmed and edited by Bettina Tizzy
Sound files produced by Taggert Alsop

Mencius Watts is the "artist" account for an American with a Master of Fine Arts degree in Intermedia and Video Art. Using another account for his "day job," he heads up a research group that works exclusively in virtual environments, including Second Life®. His professional focus resides with interface design, social engagement, virtuality and simulation.

Mencius Watts: We work a lot in Second Life these days... art mostly. We do museum kiosks... gesture-based, touch screens, etc.

Does that carry over in the art that Mencius does?
Mencius Watts: Yes. I reinvent a lot of my Real Life works. I am a video artist... do installations. I collaborate with scripters, composers, etc.

Who are your collaborators?
Mencius Watts: A group of Real Life artists and programmers. The main avatar is Taggert Alsop.

Ah, not in world...
Mencius Watts: Well, we are in Second Life, too. All blurry. Taggert does most of the scripting and most composing for the works. I do the 3D and media concepts. For me and our group, (this show) is a wonderful opportunity to explore virtual art and showcase the intersections of art and technology. (There is) a lot of content in the works, but some pretty hefty back end know-how driving it (and) making it work. For the user, a direct experience with the work... not clunky. The aesthetic experience is the most important. The technology behind it should disappear.

The collection of works will open to the public beginning Sunday and will be up for a month at Ars Simulacra, the New Media Consortium's (NMC) Second Life artist showcase island. Teleport directly from here.

Saturday, August 9, 2008

Sachiko Kodama - Real Life inspires...

Via artist Nebulosus Severine, I learned about artist/physicist, Sachiko Kodama.




Better quality and other films of her work available here

Funny thing is... I live about five minutes from this gallery.

Saturday, July 5, 2008

Autonomous beat-making robot - I want one in both lives

Via Let's Make Robots by way of NYC Resistor, comes this delightful thing... an autonomous beat-making robot. Might be fun to make it in Second Life®, maybe?



In Real Life, you can have your very own one-of-a-kind Yellow Drum Machine created for you for the paltry sum of $1,200 US.

Too steep a price? Here are the instructions to make one in Real Life, but you'll need to pony up approximately $750 for the building materials.

Saturday, April 19, 2008

Keystone Bouchard's "Wikisonic" to get Real at the Tech Virtual Museum

"Turns out, I guess, that it actually is possible in Real Life. Go figure!" said Keystone Bouchard (aka Jon Brouchoud). Gasp! He was referring to his Wikisonic project, an instrument for collaborative musical composition that he created in-world with the technical assistance of Annie Obscure, and the scripting assistance of Dirty McLean, and that I blogged about back in early November.



Keystone is the founder of Architecture Islands, an incubator for architects and designers in virtual worlds, and also leads the Architecture in Second Life community group. He is co-founder of Studio Wikitecture, a Web 2.0 based architectural collaboration methodology, and founder of Crescendo Design, a studio specialized in developing sustainable design concepts. His ‘Nutrihouse’ design was chosen for construction in the Cradle-to-Cradle Home competition from over 625 entries worldwide. And I could go on for quite a while longer here, but let me hurry on to tell you the news...


In early February, Keystone got it into his head to submit Wikisonic to the Tech Virtual Museum Workshop in San Jose, California. "The main idea of the project was to invite collaboration, virtual and otherwise, toward the design of museum exhibits for The Tech museum. By submitting the concept, I had essentially open sourced the Wikisonic idea," explained Keystone, and like so many of the concepts that he conceives, it is now licensed under a Creative Commons license, and can be reused as long as Keystone is given credit.

In the Real Life version of Wikisonic, for which Keystone won a cash prize of $5,000 US, visitors will see a series of notes arranged on a wall similar to the notes on a musical staff. Each note will have a switch, with activates and de-activates both a light and an audible tone (each note in a scale in the key of C) contained within each note/switch. A trigger perpetually circulates through the score. As it passes by, it will play only the notes that have been activated by visitors.

The Second Life version, which Theory Shaw and I had the privilege to try out in this video with Keystone, can be seen here. When you active or de-activate a note, the installation changes - in real time - and a collective "song" emerges.



You can play with Wikisonic in Second Life, by teleporting directly from here to Keystone's Gallery of Reflexive Architecture. The Real Life exhibit in San Jose will open in June, and Keystone will be there.

Wednesday, January 16, 2008

Virtual friendships are jewels in the hands of Random Calliope

Ever wonder how your relationships in Second Life stack up against your Real Life ones? How meaningful are they, really? It seems you are in good shape if you are friends with virtual jeweler extraordinaire, Random Calliope.

I attended the gala unveiling of Pretty in Prims - a retrospective of his work - at Tayzia Abattoir's Crescent Moon Museum last Sunday. A master of micro-prim manipulation, Random's jewelry is the most coveted and prized in virtual worlds; his limited edition sets often selling at auction for $50,000L or more. Every piece of jewelry is 100% prim work. No textures, no scripts... just hundreds of beautiful prims placed with precision and an artful eye.

While Random's jewelry is, more often than not, Possible in Real Life (PIRL), it's how he goes about releasing it into the world that makes it Not Possible in Real Life (NPIRL). Consider how his fan-base obsessively attends Random's butterfly hunts, where hundreds of the butterflies - not all! - contain pieces of jewelry from the Ode Collection. And there was his Winter Solstice release of the Amandote! collection, costing exactly one hug, a price everyone can afford.

For the retrospective at the Crescent Moon, and as a memento, Random gave each attendee a set of his newest collection, The Pearl. I eagerly unpacked my set and then stopped in my tracks when I read the accompanying notecard. I invite you to share this with every friend on that list of yours whom you value. It's a gem.



===The Pearl===
by Random Calliope

Sometimes I'm a idiot.

One of my best friends, whose time I can't seem to get enough of, is Italia Villota. Tali is an energetic DJ seeking opportunities to do what she loves. She and I have grown closer as friends over the months, and I thank Jacks, her boyfriend, for being both understanding and trusting about that.

In early December 2007 Tali came to me excited with some news. She said she was SL pregnant! She said it in such a way that I knew she was very excited, but also tentative. Her friends began giving her a hard time about it. Tali has never been a mother in RL, although she has dedicated her profession to children.

Just like everyone else in SL, I have been in groups where SL fetuses announce to the world that they are pressing on their mommy's bladder, or want apple juice, and I found it as annoying as the next guy or gal.

My reaction to Italia's news was exactly what she didn't need. It was not the reaction of a friend who understands her excitement, rather one who prepared to be annoyed by chat messages from her belly.

Tali was understandably upset with me. She had already become very sensitive as one after another she received the same reaction from her "friends". She stopped communicating with me. I mean she stopped really communicating, although she would speak with me she stopped sharing her thoughts like we had come to do.

I knew I had some growing up to do.

Why, I asked myself, would a young lady want to be SL pregnant? What is it about the experience that is so important to them that they'd risk snide comments from friends and strangers? The moment I asked myself the question the answer was obvious.

A woman's entire body is dedicated to the creation and nurturing of children, of course their mind and instincts would be also. SL is a place to try what you haven't ever experienced in RL.

I immediately made my apologies to Tali and let her know that I not only understood, but also deeply respect her decision. Of course she accepted my apology, but it didn't go far in helping me make amends to myself for my immaturity that caused a friend discomfort.

Although I realize that as a man I can never quite fully comprehend the pregnancy experience (nor would I want the reality of it wreaking havoc on my body), I began talking with my friends who have young RL children about what it's like to make a life.

Harper Beresford gave me an outstanding explanation I listened to intently and thought about for hours.

Alanna Vantelli created an experience on the posing stand as we talked about the instincts and feelings she has for her son, and what it was like for her to be pregnant with him. How the work connected to itself took shape.

My main goal was to try to capture the glow that women have when they are building a life. As Alanna stood there she mentioned that her mother knew she was pregnant before she did by the glow in her eyes.

To me, the glow is pearlesque, which shines from within and only appears through the surface. As I built the piece, I tried to describe both men and women, the emergence of matriarchy from novice motherhood as love matures into pride, the constant evolution of generations, the glow of the woman whose entire being is made to create what she is creating.

The necklace was modeled to exactly match the dip of the collar in front of the neck where the heat from the body lights up the face as if it were an uplight. Over the shoulders where in the piece individuals become anticipating couples, I draped the necklace to highlight the shoulders there.

In the back the necklace ends with two more glorious pregnant bodies laying down across the back of the shoulders at such an angle as to bring attention to the curves of the back. In this way hoping to explain that a woman's entire body - front, back, top, bottom, mind and soul, are dedicated to the task of creating life for us all.

And they glow naturally, even when there's a tiny elbow pressing on their bladder. There is no ring or bracelet. She would only have to take them off because of the swelling.

Tali, I understand and not only respect your decision and your new experience, but I also hope your SL pregnancy has given you the experience you are looking for.

Thank you for clearing my mind up on the topic of SL pregnancy. I think now I understand better.

You can see The Pearl, as well as Random Calliope's entire collection - every single prim beautifully displayed - at the Crescent Moon Museum now through Sunday, January 20, by teleporting directly from here.

Random Calliope's Worthwhile Gallery can be visited by teleporting from here.