Showing posts with label thomtrance otoole. Show all posts
Showing posts with label thomtrance otoole. Show all posts

Monday, August 11, 2008

Chakryn Forest - Virtual nature by Andrek Lowell, or the real reason I still have a Second Life


Chakryn Wolves, as photographed by Lano Ling at Chakryn Forest. Lano is posing here with Beolas Whitfield who calls his friend a "photopainter"

Life's not just for Paradise,
or places out of time,
for there's something even stranger yet,
that wont fit in a rhyme.
Just when I thought I'd seen it all,
and whilst sitting on a hill,
I saw, quite all around me,
the final Cosmic thrill

Paradise on Earth (The Consummatum Incarnate), by Dick Richardson


Music: Narayanam, performed by Suchita Parte
Video: Bettina Tizzy

"Get a first life," the cynics say. We know, of course, that The Cynics haven't tried Second Life®, or maybe they just dipped their Ruthy toes in our virtual world for a fleeting moment and bolted at the first lag.

I was almost A Cynic. Even with the initial unpleasantness behind me, the spectre of living two lives inside the same 24 hours terrorized me, and that is precisely what was on my mind as I stood in an elven sandbox, toying with a few helpless prims like brussel sprouts on my childhood dinner plate. It hadn't taken me long to understand that, in Second Life, the builder is King, and looking at my feeble work made me feel doomed and without purpose. I am not a builder, you see. Today, I can cobble a few things together, and I know the steps, but the magic is not in my fingers or my brain, hence the reverence I feel for those who have it.

The comely Elvenmoor sandbox of those days was already a favorite place of mine, and noobs like me were still allowed to mingle and rez alongside the prim sorcerers. I recall that a friend urged me to come and see something on the far end, and that is when I saw it...


The very first Chakryn Forest, as discovered in a sandbox on February 22, 2007

It was the lushest, greenest virtual forest that I had ever laid eyes on and it simply beckoned further exploration. Such a pretty thing! We soon discovered that once in the forest, we were transported to a secret place with no end. I later understood that its creator, a hobbit who would become one of my dearest friends, Andrek Lowell, had made the outside walls transparent. You could see into the forest but not out of it.

Finding a place to permanently rez that forest and build a community around it became the instant purpose of my Second Life. There are so many stories...

Today, four locations and five iterations later (including the introduction of sculpties and Andrek's ingenious idea of adding sun rays), Chakryn Forest is still my home and now sits on its own void sim thanks to the hospitality of my good friend and OpenSim guru, thomtrance Otoole.


The second Chakryn Forest no longer exists. Here is the third, now known as Silvanus and belonging to Kirk Nabob, as photographed by Wellington Bahram


The third Chakryn Forest (now known as Silvanus Forest), as photographed by Moon Over Belgium

Here is a lovely video of Silvanus (then Chakryn) by Chriz Palen, also featuring one of those glimmering, sunny "swirly" prim abuse sculptures by Gore Suntzu that I had rezzed there.



He made it with 1,400 prims
I think it especially notable that Andrek created the new sim-wide Chakryn Forest, open to the public since July 15th, with just 1,400 prims, complete with caves, an underwater forest feature, tunnels and many hidden secrets that no one - to my knowledge - has discovered yet.


This dreamy photo of Chakryn Forest today, by Maxiums1id

I asked Andrek how many more prims he would have needed to create Chakryn, were it not for huge prims. Between the trees, foliage, "mountain bits," waterfall, sun rays and grass, he felt he'd need ...

Andrek Lowell: Each tree would of probably cost 10 prims, and in the end, not even come close to matching the detail. The foliage... well over 1,000. The waterfall... around the 100 - 300 range, and of course, not nearly the detail. Grass... another 90 prims, light rays... another 20, and it would also be a pain. And then there are the 256m mega prims that make up the mountain top, river cliff, and waterfall wall...


I've looked at forests in other virtual worlds such as The Endless Forest, where all is flat and no nightime falls and water is still and lifeless...

It is true that I understand my own Second Life to be a mind-altering privilege, so rich with startling and radical opportunities around nearly every corner that I am in a perpetual state of excitement. But in the end, it is Chakryn Forest that I must come home to. It is my lifeline and my greatest source of serenity.

Teleport to Chakryn Forest from here.
Teleport to Silvanus Forest from here.


See also:

The Chakryn Forest and Silvanus Forest Flickr group

Other forests by Andrek Lowell, as photographed by Moon Over Belgium:
* Ile des Amis
* Greenbrier Wood

Other videos that feature Silvanus Forest:
* Molotov Alva and His Search for the Creator: A Second Life Odyssey - A ten-part HBO film
* "Chameleon" by Brigitte Kungler
* "Chakryn Forest," by Morris Vig
* Fenix et Gala by Eiko Ivory

Sunday, January 27, 2008

Looking to Real Life for NPIRL inspiration: Warning! Real life peeps... you might be on my hit list

If I had to point to one phrase that will instantly cause me to lose respect for a person, it is to hear them utter the words "I'm bored." Whether in the metaverse or in Real Life, creativity is buzzing and I cannot comprehend not wanting to be a part of it. The people who are the least bored fascinate me, and there are plenty out there... everywhere.

In our excitement over what is taking place in virtual worlds, we can sometimes take on a patronizing air and completely disregard what is taking place elsewhere. Not any more. Be it known, I'm making a list. Yes, it's a hit list. Some people had just better hurry up and get in-world 'cause oh, the things that will happen then... and I'm going after 'em.

I might add that my own pixelated friends keep sharing their finds, not realizing that they are becoming my co-conspirators, aiding and abetting me in my spree.

Douglas Story , co-creator of the DynaFleur, gave me an ultimatum. Either I attend the Murakami show at the Museum of Contemporary Art (MOCA) in Los Angeles or... Oh, I know I'm safe and he'll still be speaking with me long after the exhibit is dismantled on February 12th, whether I get myself over there or not, but I welcome his impassioned determination. Quite frankly, he's right. What we are doing in virtual worlds is not the be all, end all, even though it's damn hot.





Dear Takashi Murakami... What is taking you so long? Kindly introduce yourself when you take the plunge into virtual worlds. I'm here to assist you in any way I can.

Earlier this week, thomtrance O'toole , NPIRL's OpenSim champion, slipped me the link to Jared Tarbell's Complexification Flash art site.


Object cell by Jared Tarbell


The Sand dollar images are the artist's personal favorites.


Substrate by Jared Tarbell

Dear Jared Tarbell: The 3D Internet will soon be the standard for communications and creativity. Why wait? We are here to welcome you in your next life.

My friends know that je suis tellement fatigué of 2D images, and that I would be among the first to hop up the tower to ring the death knoll for flat, but there are exceptions to the rule and Josh Sommers' photography falls under that category.


Purple flower Droste by Josh Sommers


Spare parts by Josh Sommers


Desperation by Josh Sommers

Dear Josh Sommers: Allow me to repeat what I have already said to you... With your talent, you would simply rock and rule in a world where there are literally hundreds of thousands of content creators.

...and this is just the beginning.

Wednesday, November 21, 2007

Get your *own* grid! Thomtrance O'Toole provides step-by-step instructions for OpenSim + binary executable

I like to think that everything we publish on this blog is significant and valuable information, but what I am going to share with you here, today, has the potential to be transformative, and for some, will be on par with a religious experience.

ThomTrance O'Toole is a deceptively easy-going, self-proclaimed mad Celt Goa King and the owner of Happy Clam Island, the home of Organica. There - together with his busy clan of 'Happy Clams' - he blissfully DJs vintage Goa trance tracks and promotes global sustainability and Permaculture. Make no mistake... this man is no light-weight. In fact, he is profound, and I am deeply honored to call him a friend.



Several weeks ago, ThomTrance O'Toole IM'ed me in the most excited tones to say that he had pursued a thread of an earlier conversation we'd had regarding OpenSim. I entreated him to share his findings with me via notecard so that I could distribute said information to the rest of the NPIRLers. ThomTrance is always teasing me gently, and this time was no exception. Here are the contents of that notecard:

Today, I blamed Bettina Tizzy for ruining my life.

On the boundary of the phase transition from a two dimensional NET, to a 3D Metaverse, the bleeding edge is where life begins, where we take small steps into the new Metaverse... being able to create a region of your own, a sim of your own, beyond the boundaries of Second Life, is one of these steps.

OpenSim, an open source project is now in Alpha release 0.4, and I am here to report that yes, Second Life is possible outside of Second Life.

Today, at Bettina's prompting, I tracked them down, downloaded the source, and built the alpha release. Running the executable in stand alone mode, on my desktop, I quickly, and easily established a server.

And it is a *piece of cake* to set up and log in. (Download file - about 18MB - to login = 10 minutes!!!). Note that I have the source code and have built the code into a binary... an .exe, which I will give you via the NPIRL blog.

Now here is the interesting part: I used my Second Life client (1.18.2) to connect to this server, and logged in with the user I created when I originally started the server. Connecting to "ThomSim" , I was presented with a raw island, and a Ruth avatar. (Don't mess with the estate.XML until ye know what ye are doing thom, he said, after needing to reinstall it after doing exactly that).

But this space, this sim, even though I could build on it, and terrain it, and change my av, existed in my desktop, outside the grid of Linden Labs! My head is still spinning, as I realize that this opens up our Metaverse to new grids, all accessible through the SL client . Like the Web in 93, with just a few small servers out there serving up primitive HTML pages, I can see this as a turning point for our Metaverse, a freeing event that will allow us ALL to host and build regions and creations in an ever expanding Metaverse.

Granted, this is an alpha release, not everything works, plenty to still work on, but to login to SL......MY own SL running on my desktop, was a thrill I have not experienced in years.

In the coming week I will prepare some detailed instructions for the non-coders among us, and Bettina will have a link soon to a binary executable from her wonderful blog. A sim of your own coming to a desktop near you.

Until then, Love and light,
thomTrance

P.S. I can see me completely immersed in this project now, so thank you Bettina - for "ruining" my life!!


We haven't seen much of ThomTrance these past few weeks...

But ZOMG, look, look, look at the AMAZING information ThomTrance has created for us! Follow this link to find his gift: step-by-step, easy-to-follow instructions that even non-coders can use on how to get your own grid PLUS a binary executable.

I just hope we don't lose you forever! Please report back to me periodically, would you?

... and ThomTrance spoke yesterday of creating the Not Possible IRL grid. I'm pinching myself. Blessings, ThomTrance. <3

Thursday, August 2, 2007

Art of Sounds in Second Life + Request for Info on Steam Punk Builds



omg omg you guys ROCK! This group isn't just vibrating, it's zooming. See below for SLURS to two feasts for the ears, and let's hit the steam, shall we?

CALL FOR INPUT!
Thomtrance O'toole just pointed us to a trippy Japanese steam punk + fusion build which we will be featuring soon. Which are the best steam punk builds in-world??? Let's pull together a fab tour.

~~~The Art of Sounds in SL~~~

++Daruma Picnic... creator of the gallery we featured in last Friday's (7-20-07 Zippy Quick Tour Day) notice, has joined our group. Welcome Daruma! Daruma has more to share with us...
Stop by for a quick "See" (ahem... "listen"?) at his Interactive Singing Sculpture - A Cappella.
A Cappella

++RL/SL photographer Wellington Bahram turned us on to Adam Ramona's Interactive Sculpture Garden of Immersive Sounds.
Garden of Immersive Sounds

FYI: Adam Ramona is RL Adam Nash, digital audiovisual artist, composer, programmer, performer & writer. Presented in galleries, festivals & online in Australia, Europe, Asia & The Americas, including SIGGRAPH, ISEA & the Venice Biennale.


Notice issued to the NPIRL group on July 23, 2007.