Posted by Bettina Tizzy
Folks in real life are inclined to think of art as something that hangs in a gallery or museum, or the walls of their apartment. This is hardly necessary in Second Life®, where artists often use entire islands as their canvas. Such is the case with Comet Morigi and certainly with GutterBlood Spoonhammer, a Florida-based 3D rendering and game artist.
I would have thought Error - GutterBlood's new sim - an eminently visitable creation without it, but the curvaceous little lighthouse thrills us. His land textures, rocks, and shadows build the illusion of a once lush and verdant place that has been reduced to beachy decay... a desolate, unloved islet. 
Teleport directly from here.
Showing posts with label GutterBlood Spoonhammer. Show all posts
Showing posts with label GutterBlood Spoonhammer. Show all posts
Tuesday, April 7, 2009
The success of an Error
Posted by
Bettina Tizzy
at
8:32 AM
1 comments
Labels: art, Error, GutterBlood Spoonhammer, immersive, Not Possible IRL, NPIRL, rendering, Second Life®, spooky, virtual
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