Showing posts with label Reflexive Architecture. Show all posts
Showing posts with label Reflexive Architecture. Show all posts

Tuesday, December 2, 2008

Reflexive Architecture by Keystone Bouchard at 2nd Live

Posted by Alpha Auer

I shall take the huge liberty of quoting the text from Keystone Bouchard's notecard related to his project at 2nd Live more or less in its entirety, with few omissions and no additions from me, since I feel that I cannot present this more cohesively than the architect himself:

"The Project: In physical reality, the architectural shell is a relatively static and motionless artifact. The occupant plays a passive role, observing but rarely impacting its composition. Winston Churchill's statement, 'We shape our buildings and afterwards, our buildings shape us,' illustrates this point well. However, in a virtual environment, the architecture is capable of transcending the limitations of static buildings, and can become as fluid and dynamic as the communities of people it hopes to serve. The topic of this installation, 'Reflexive Architecture' is just one vector suggesting the emergence of a new language of virtual architecture, free from the habit of pure physical replication.

I believe we can shape our virtual buildings, and afterwards we keep shaping them...





The Theory: There is a polarizing tension emerging between virtual architecture primarily focused on replicating elements of physical reality, in contrast with architecture that explores purely virtual concepts not possible in any other medium. In an environment where avatars are free to create anything they can imagine, the vast majority of the architectural fabric created is still largely driven by very literal parallels to the physical world. This happens for good reason, as we have learned to visually organize the world around us, real or virtual, based on familiar cues and patterns. A roof may not need to protect us from the elements in virtual space, but it organizes a space. Even though you can fly, a ramp is still a strong wayfinding mechanism.





(It did my graphic designer's heart good to see such beautiful and refined usage of typography within such an apt context. A.A ;-)

While we import these visual cues from physical reality with good cause, I think we also need to consider the native, inherent characteristics of this environment and build a new language of virtual architecture based on those characteristics. New architectural technologies such as steel, glass, elevators, and electricity have traditionally challenged architects and designers to explore new and unprecedented forms of architectural creation. The same will be true of virtual environments. What can we do in virtual space that could never have been done before?

In examining the differences between real and virtual environments, it becomes clear that physical architecture is relatively static and unchanging, whereas virtual architecture has the capacity to become far more dynamic; behaving more like a liquid than a static and passive artifact. I believe this seemingly simple distinction could serve as a core ingredient and driving force behind a new language of virtual architecture. In this way, the idea of reflexive architecture is not a new language of virtual design, but only a simple diagram that exists within a much larger community-wide exploration of dynamic new forms of virtual architecture.

Many thanks to the 2nd Live series, and to Drifter Rhodes for his time and energy setting this all up. Also, many thanks to Annabelle Fanshaw and Vicki Brandenburg for all of their outstanding work with the reflexive landscape architecture!"


More about Jon Brouchoud / Keystone Bouchard can be found here. More about the concepts behind this project can be found at these links:
http://archsl.wordpress.com/2008/10/28/
http://archsl.wordpress.com/2007/07/18/
http://archsl.wordpress.com/2007/08/15/
...

This very beautiful as well as thought provoking structure can be seen by teleporting directly from here. Larger sizes of the photos I took can be viewed here.

Tuesday, November 6, 2007

A few morsels of art - four installations and the body electric

Here are four quick stops worth making to see what's new in the way of interactive art on the grid. Interestingly, all working from the basic sphere...

Wikisonic
Keystone Bouchard, founder of the RL Architects in SL group and a force behind some of the most interesting and thoughtful activities surrounding architecture in-world, recently completed a musical instrument of sorts with the scripting assistance of Dirty McLean. Stand in the middle and touch the balls in each column you wish to activate to induce a musical note. Touch several in a same column and you will hear several notes from it. Keystone invited Theory Shaw and me to play with it while he made this demo vid.



Keystone has since added another full circle of columns to enhance the sound. Thank you, Amalthea Blanc, for turning us onto this guy.
Teleport directly from here to Wikisonic, at his Gallery of Reflexive Architecture.



"Force Sun to Midnight"
Daruma Picnic wowed us with his A Cappella installation not too long ago. Now he is more playful, and he tells us, "Keystone (Bouchard) encouraged me to play with his scripts and develop new prim movement work. These scripts put a "capital I" on the word Interactive." Walk through the elements to activate sound and movement. It usually takes a couple of minutes for the sound to play in real time. Click on smaller floating elements to change color. The music is inspired by a Ravi Shankar Peace Mantra. His music files were generated with Garage Band and further edited with Audacity.

NPIRLers, the landmark I gave you in-world was borked. Please use this SLURL: Force Sun to Midnight Once there, look for the a TP ball and off you go.



The Aurora Room
Juria Yoshikawa recently set up his own sim, the Garden of Memespelunk, featuring several pieces we had hoped - but never expected - to see again, as well as a few new items, including this very immersive Aurora Room that chatters and makes noises.

Teleport from here to the: Aurora Room



The Lotus
Mark my words... DB Bailey - another RL architect - is going to amaze us all. This jewel box of a build encloses a meditation room (touch the inner bloom). DB has only been around since February, and he is really coming into his own. Douglas Story spotted him first and we are grateful.

See it here: DB Bailey's Lotus Once teleported, cross the ramp.



Miki Gymnast's Body Electric (that's my name for it anyway)

I was wearing Miki Gymnast's sensational 1,400 scripted prim outfit when I dropped in to check out DB's Lotus. Here are just a couple of the color sets it turned into. Sadly, Miki won't be putting these on the market. They are so highly customized that she doesn't have time to work with each customer. I hardly ever gawk at my avatar, but on this occasion, I (practically) only had eyes for me. :P