Back when this blog began, 750 posts ago, there were few blogs that did write-ups and reviews of great content and installations in Second Life. This has changed dramatically, especially over the past year. Today, a number of academic journals are gearing up to focus on virtual content, and they will be the appropriate venues for most of the topics we've been covering lately.
I like to think Not Possible IRL has raised awareness of quality content, not just in Second Life but in other virtual worlds where User Generated Content is possible. We've certainly showcased a lot of extraordinary talent and work.
I've had dozens of brilliant collaborators, chief amongst them Alpha Auer (aka Elif Ayiter), who blogged at least 100 meaty posts. Alpha is not only an academic, and a spectacular virtual artist in her own right, but also an inspired thinker and writer.
Of course, none of this would have been possible without the intoxicating encouragement, imagination, resourcefulness and originality of the members of my virtual working group, Not Possible IRL, all of them Giants of the metaverse.
Instead of tiring of it, my interest in great 3D immersive content is at an all-time high, so I'm not going away, just redirecting my energies in new ways.
A big thanks to all who have been so supportive, galvanizing me to look in this direction and that... leading me to uncover (and showcase) treasures (and people) under every pixelated rock and leaf. Don't stop.
I'll still be twittering my adventures and discoveries, so feel free to track Bettina Tizzy there.
Tuesday, November 3, 2009