Thursday, November 1, 2007

Nomasha's Icarus

Our very own Nomasha Syaka just finished this jaw-dropping, handmade sculptie (120 prims) interpretation of Icarus four days ago, using Maya and ZBrush.

I stress that this sculpture is handmade, because - as Nomasha explained it to me - the SL market is becoming flush with sculptures that were created using pre-made models, such as those you can find in Poser. Said Nomasha, "the builder positions them however he/she wants and exports them to SL, with minimal work, through programs like 3DMax, and all the texturing is simplified. You can usually identify such imports by the rough edges and lack of 3D detail."

For those of you who don't remember this Greek mythical character, Icarus was the son of Daedalus and both were imprisoned in the Cretian Labyrinth by King Minos. To escape, Daedalus fashioned two pairs of wings from feathers and wax, and warned his son not to fly too close to the sun... advice that Icarus did not observe.

When I asked Nomasha why he had chosen to represent the sun with Second Life's logo, he replied: "that's for you to think about :). I done enough thunking."

I played with Nomasha's Icarus just as he had created it, and have to admit, it is extraordinary...


But I still like it in the moonlight better... without the SL sun. Let's make our own mythology.


Regardless, Nomasha's Icarus now heads the list of favorite things stashed away in my alarmingly bloated inventory. (Note to self: set aside one full day to tidy this up. Heh... yea, right!)

Head on over to Nomasha's sim, and while you are there, don't forget to play with his wicked blender. Follow the trail of apples and "eat" the last one. :P
Slurl: Nomasha Syaka

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