Showing posts with label Juria Yoshikawa. Show all posts
Showing posts with label Juria Yoshikawa. Show all posts

Monday, May 4, 2009

Like springtime blossoms, art is thriving at Brooklyn is Watching

Try as I might, I can't keep up with all the new artists and artwork on display at Second Life®s acclaimed art critique Mecca, Brooklyn is Watching (BiW) (teleport directly from here).

I dropped in yesterday and the place was bursting at the seams with mega sculptures. From left to right: That big brownish thing looming in the sky by DanCoyote Antonelli; like a burst of champagne fizzies, Juria Yoshikawa's piece invites you to drink it in; and a new artist discovery for me, Werner Kurosawa's rockin' spinning-prim sphere.



Not in this photo but well worth checking out, Oberon Omnura's kinetic forest.

Never heard of Brooklyn is Watching? Here's the 101, plus info on how you - and your art - can be a part of it.

Friday, April 10, 2009

Juria's very, very mixed realities

Posted by Bettina Tizzy

In Second Life®, Juria Yoshikawa is the odd looking woman who took the grid by storm with her colorful abstract kinetic art for three seasons and then abruptly disappeared for several months, because - in Real Life - Juria is the male 40 year old Lance Shields, a Tokyo-based multimedia artist and creative strategist at a global marketing company who has been all but consumed with his job + working on an MBA.

Now Juria is coming out of from under her textbooks, thanks to a retrospective show sponsored by Atlanta's Kennesaw State University in Second Life (teleport directly from here), and a first... a showing of her work in Real Life.



While Juria works on a scale larger than conventional gallery work because she is interested in people experiencing the work in a physical way - flying through them, riding on them and socializing within the art - her creations will be shown and sold via FLART (flat art) during the Boston Cyber Arts Festival at Jeff Lipsky's (aka Filthy Fluno in SL - Yes, the one who was featured in last month's New York Times) CounterpART Gallery April 23 thru May 10.

See also:

* Haute on the grid... Being dOts - Machinimator and artist Evo Szuyuan captured the experience on video

Seeing Spots, Being Dots (Dance of Mayhem Plus Homogeneity) from Juria Yoshikawa on Vimeo.

* The Hall of Twisty Smears... Rezzed

* Memespelunk - Second Life through Juria Yoshikawa's eyes: Expect the unexpected

If a picture tells a thousand stories, what does the new Koinup slide show do for us?

Posted by Bettina Tizzy

Our friend and partner at Koinup, Pierluigi Casolari is a darn good listener and community builder. Earlier this week, I DM'ed him via Twitter, asking if we could create and post slide shows on our blogs. This morning he DM'ed back to say that he and his wizard tech team had whipped up a widget just for us. All you have to do is set up the slide show with your own pics in Koinup and then go to "share this" for two dozen options. Now I can show you - all at once - my Bond-ish pics taken at Juria Yoshikawa's retrospective, presented by Atlanta, Georgia's Kennesaw State University (teleport directly from here).

<a href="http://www.koinup.com">Koinup</a>
Koinup is an inclusive social networking site for all Virtual Worlds that permits storage and sharing of imagery: photography, Machinima, and "storyboards." Among the Virtual Worlds you'll find images of on Koinup: Second Life®, World of Warcraft, Lively, The Sims, IMVU, vSide, Kaneva, There, and more.

Tuesday, October 14, 2008

DanCoyote Antonelli responds to whiny residents and Linden Lab with art: Hostile Space

This morning, Juria Yoshikawa suggested that I take a look at the art installation that DanCoyote Antonelli (aka DC Spensley) had created at Brooklyn is Watching in response to resident Selavy Oh's temporary banning from Second Life® for allegedly abusing another resident with her art (see our previous post).

I took one look at Hostile Space and immediately contacted DanCoyote (we call him DC) to get the skinny.


In lieu of photography, I created this quick video to show you the piece.
Music: "Stars" by Beth Quist
Video: Bettina Tizzy

DanCoyote Antonelli: Hostile Space (teleport directly from here), is not really hostile in real terms. It is cheery and cute but removes the figurative conceit from the viewer's experience and literally intends to drop stuff on their heads. The viewers have been forewarned that it is Hostile Space.

So what Selavy did accidentally is being done deliberately to foreground the issue of whether it is correct to consider an avatar to have personal space. In the case of Selavy, it was literally an accident and on a known free-for-all art sim. It was unconscionable to suspend Selavy for the accident. I agree that making someone's avatar do stuff against their will is assault. I don't agree with Gazira Babeli on this. But an accident? Just silly. So Hostile Space is there to poke gentle fun at the whole concept of getting bonked on the head. So look out! Stuff WILL FALL ON YOU HERE! Bonka Bonka!

The artwork also references Adam Ramona with a sound component and yesterday I added some Mutant Hossies in the bottom part as a non sequitur element that also references Pavig Lok's reassembly of ant parts a few months ago. The Mutant Hossies are reassembled parts of a horse made by Nomasha Syaka and while not abstract like most of my work, are more in the spirit of the coming holiday.

I'll have to get with DC later to find out what kind of holiday celebrations he has!

DanCoyote Antonelli: Hostile Space has layers. Is the space hostile to the viewer? Is Second Life hostile to artists? And WTF are these surreal Mutant Hossies doing there anyway?

Sunday, February 24, 2008

Haute on the grid... Being dOts

At Juria Yoshikawa's seeing spOts, being dOts performance last week, participants weren't just taking part in the show. They were the art, and also spontaneous interpreters of it. Meanwhile, a Real Life audience in Berlin looked on, as part of the Directors Lounge Festival.

Seeing Spots, Being Dots

The show was curated both in Second Life and Real Life by Olga Wunderlich, and featured Nnoiz Papps's original composition and musical performance - in addition to Juria's kaleidoscopic and kinetic environments.

One participant reported that the outrageously dotty moment felt like "freedom in full color." Each was given a "dot costume," as well as several numbered kinetic sculptures to wear. Juria would call out a number, and everyone would don that specific sculpture, using animations of their choosing from their own inventories. The only real rule... "stay below 700 meters."

Machinimator and artist Evo Szuyuan captured the experience on video, and added her own twist.



Seeing as the event took place on a weekday and at 9:15am SLT, most Americans were unable to attend, and many were quite disappointed. But something curious and infective is happening. People who participated in the event are sharing the full perm kinetic sculptures with others... in sandboxes and on their own land... and now this new collective "dancing" - to their own music - appears to be in vogue.

Wednesday, January 2, 2008

Music in Second Life: A meditation in the hands of AldoManutio Abruzzo

Musician AldoManutio Abruzzo disagrees with me when I say that listening to music in Second Life is Not Possible in Real Life. Aldo, sowwwy, but when was the last time you were able to listen to (and be present at) a live music concert, while simultaneously holding one or more conversations with near and distant friends (in Real Life and/or at some far away point on the grid), without disturbing other listeners or the performer? I rest my case. :D

Fact is, I've been happily surprised with my own experience of music in Second Life. Not only have I discovered a number of new-to-me recorded talents via some wickedly good DJs, including thomTrance OToole and Alec Paragon, but I've also been introduced to several really superb artists through their live, streamed performances.

Granted, and this must be said... I love the thrill of zipping around in my RL car - way too fast, according to the California Highway Patrol which has ticketed me and sent me off to driving school for more than a couple pedal-to-the-metal infractions - while listening to my fave tracks at an exhilirating volume. Please don't hate me for this! I do keep my windows rolled up so as not to inflict my musical tastes on others.

But there is another kind of music that slows your heart rate, calms the mind, and leaves you refreshed. That would be the music of AldoManutio Abruzzo. Listening to his work is not unlike standing at the end of the beach after a storm, looking out over the ocean and wondering about the great questions of life.

Not too long ago I was one of the fortunate people who were present for AldoManutio's well-attended live performance to commemorate the inauguration of Princeton's new Alexander Beach sim - built by our very own Scope Cleaver . It wasn't the first time I've attended AldoManutio's concerts, and it certainly won't be my last, but something about this last one left me in such a peaceful and mellow state that I might as well have spent the hour in a yoga class.



But getting back to whether AldoManutio's music is NPIRL or not. If it isn't, then why is he so often the choice collaborator for some of the most admired content creators of things that are Not Possible in Real Life, weaving his soundscapes through their works with an aural needle and thread? I asked Aldo this and more.

Bettina Tizzy: Please describe your music, Aldo.

AldoManutio Abruzzo: I improvise my music on the spot. I don't really "hear" the music so much as strive to "listen" to it as I am playing. It isn't until after the fact - during editing - that I truly get to hear what happened during those moments of playing... a touch of Fripp here, a dash of Shankar there, followed by a little Rachmaninoff; or I might throw in an American folk spiritual.

I don't use pre-recorded loops or sequenced synthesized passages in my live performances. My live performances are just that: spontaneous compositions being created on the fly at that moment. I do sometimes improvise upon recognizable themes (Douglas Story was recently shocked to hear me doing variations upon "Greensleeves" but it is, in fact, a venerable lute song and numerous variations have been written .. .I just happened to do some new ones that night.). This is why I try to always record every performance ... I operate from the assumption that people have come to hear music they have never heard before and, unless I record it, will never hear again.

Bettina Tizzy: What was your musical training?

AldoManutio Abruzzo: I began musical studies on the trombone and studying classical guitar in high school. I taught myself to read lute tablature and, as an undergraduate at the University of Texas, began performing Renaissance and Baroque lute music on an original instrument with the Madrigal Singers (under the direction of Morris Beachy) and the Collegium Musicum. I also performed privately with a group of friends. My lute studies culminated with a Master Class with lutenist Paul O'Dette.

Upon hearing "Another Green World" and "Music for Airports" in the 1980's, I was strongly influenced by the work of both Brian Eno and Robert Fripp, but didn't make the move fully into electronic music until the mid-90's when I started working with computer-based synthesis projects. With the development of more affordable looping devices, I began to utilize looping techniques - especially in live performance situations - to develop the layered textured music that I perform here in SL. The Ebow was added to the tools that I use in 2004.


According to Douglas Story who collaborated with Aldo on the FlowerBall installation: "His music is ethereal, complex, otherworldly, deeply layered, and fascinating. He's up there in the Robert Fripp league... no kidding. However, he refuses to take requests at his concerts. I keep yelling for Smoke On The Water and Freebird, and he never plays either." Teleport directly from here

Bettina Tizzy: Where might people hear your music?

AldoManutio Abruzzo: The main installations that have been deemed as "permanent" are located on the Princeton University sim: Douglas Story and Desdemona Enfield's "Flowerball,", the soundscape that is playing inside of Scope Cleaver's maginificent "Alexander Beach" build and the adjacent sculpture created by Juria Yoshikawa. All three soundscapes are more or less permanently available for listening. The previous installations done with Juria were designed to have a limited presence, but the music from those installations is available either by direct, free download from one of my websites or from the SECONDTune vendors. Almost all of my music is available in one form or another, one world or another.


Photograph of Alexander Beach by Harper Beresford

Moreover, people might hear my music almost anywhere... they have found my webstream and have been playing it on their properties. Not much I can do (or want to do) about it. There are some SECONDTunes vendor-kiosks scattered about that are selling MP3s of my performances from Second Life, so people can always grab one of those for a few hundred Lindens and listen anytime. Additionally, my music is available on the Cruxy players that can be used in-world. As a "performer", my music is normally heard in venues, but as of 1 November 2007, I am not scheduling any further "regular" performances in the clubs or venues. I will still be performing in Second Life, but they will be very specific, special appearances.


I find it interesting that several of the artists who have created the most lauded and very Not Possible IRL installations in Second Life, such as this marvel by Juria Yoshikawa found at the Princeton sim, have turned to AldoManutio to incorporate his soundscapes, especially when you consider that he often uses the sounds of nature, such as waves, or thunder.

Bettina Tizzy: Whom would you like to collaborate with?

AldoManutio Abruzzo: I regret not being able to accept the chance to work with Dancoyote Antonelli when the offer was recently made to work on a project with him. Frankly, he is one of the few visual artists with any vision and critical apparatus I have met in Second Life who are attempting to perform at the same level of quality that I am pursuing here. In general, I must say that I am less than sanguine about the quality of what is classified as "art" in Second Life. I can only hope that other visual artists are coming in-world who will raise the overall quality of work.

Bettina Tizzy: What is missing from the sound/music experience in Second Life, both from the musician's and the listener's standpoint?

AldoManutio Abruzzo: In all fairness, I can only address this question from my own perspective as a performer, since I have found it increasingly difficult to enjoy other performances in Second Life. Small audience capacity, stability, and lag are the three single biggest impediments to high quality performance here, as I see it. I could say that the cultivation of an audience that is appreciative of non-"traditional" art music is missing, but that's something that has be developed, one listener at a time, and I do have some hope of that happening as we see more and more traditional classical musicians appearing in here. I think people like Thom Dowd are to be applauded and supported for trying to bring less well-known work in-world.

The capacity to have multiple performers playing in small ensembles would be great. Several brave souls have attempted to perform in small ensembles, by using Voice Chat, but that isn't that promising ... it's bad enough using it for voice.

More venues such as the Alexander Hall on the Princeton sim and Circe Broom's RatePoint Concert Hall (teleport directly from here) are needed to provide venues that don't have pose-balls for dancing and the music can be taken seriously. While she does have comfy cushions that are scripted, Bibi Book's SkyCastle (teleport directly from here) is among my favorite venues for my more "spacey" performances, simply because she has kept the distractions to a minimum and she herself emphasizes the need to support live music (not as presented by DJs, but rather, performers). We need more of that support and attitude.

Monday, December 10, 2007

The Hall of Twisty Smears - Rezzed

One of the problems with being as prolific a builder as Juria Yoshikawa is finding homes for all these creations which are, for the most part, a bit large. After leaving her latest piece, the Hall of Twisty Smears, laying about in sandboxes until it was returned, Juria has finally given it a semi-permanent place at Memespelunk - teleport directly from here. Juria says, "Part architecture, part painterly swirlies, The Smears are in grande size proportions. I imagine a new kind of organic architecture that loops and twists like internal organs or prehistoric fossils growing one on another. But the material is pecular in its smeariness; animation in twisty pretzel fashion."

I like to view them in the Windlight Gelatto setting.




I also like this new ribbony thing that's swirling on the same sim.

Tuesday, November 20, 2007

Memespelunk - Second Life through Juria Yoshikawa's eyes - Expect the unexpected

The first time I experienced Juria Yoshikawa's (aka Lance Shield) work, I was spell-bound... my earliest interactive art experience in the metaverse. It was the "I'm Not Here" immersive light installation at the Gaping Lotus Experience art space back in May of this year. The colors were clean and bright, like easter eggs.

Sadly, the art in the next three photographs exists only in Juria's inventory. We can't have it all ^.^


By combining these colors with light, motion, audio and animations, Juria created a space you wanted to step into and stay in.



Over the many weeks that followed, Juria's new art popped up everywhere... as often as 4 and 5 times a month. I would run to inhabit it.



Then - on July 14th - Juria took a giant leap forward. We were treated to Blink - Two Rooms and an Island - an enormous installation featuring Juria's art combined with AldoManutio Abruzzo's (RL = Dennis Moser) blissful soundscape. I don't mind telling you, plain and simple, that I was blown away. Upon arrival, we were handed gowns of light and animations... and sent off to play. We became, in fact, pixelated paint splashed onto Juria and AldoManutio's audiovisual canvas, wiggling and squiggling about in our dream states.

Fortunately, Evo Szuyuan (aka Brigit Lichtenegger) documented the opening of that show with this video:



Since then, Juria has created numerous installations - large and small - throughout the grid, but it wasn't until the island of Memespelunk came into being that Juria's art began to have some permanence. I am laughing as I type these words. I don't really believe that the word permanence exists in Juria's vocabulary :P.

I am jazzed with the way Lance, the real life Tokyo-based multimedia artist and designer who operates Juria-the-avatar, describes her: "She inevitably chooses scales larger than conventional gallery work because she is interested in people experiencing the work in a physical way - flying through them, riding on them and socializing within the art. To Juria, virtual art is about freeing oneself up to create in ways she finds impossible in real life."

Still... it isn't that Juria is impermanent. It just happens that her art has a very short life span. At least in any state. Here is one typical example... last week Juria alerted me to this:

I love Tron. Um, I love spermatozoa. I sorta love water ballet. Where am I going with this? Let's just say that an experiment went astray and an exuberance of joyful display is had for one and all. The spermatozoa are jumping and the spirit of Tron is in their hearts. Be happy. You won't get pregnant. (Statistical data: 87% of sl av's are male including the girl avs.) Splash!

A few hours later, I received another notecard:

From consumer research and the opinions of my loyal viewers, I have decided to change the name of my latest work to "Headless Spermatozoa Impregnated with the Spirit of Tron (a Water Ballet circa 1982)". Yes the sperm are HEADLESS and IMPREGNATED. Don't ask me how this could happen but it has. It has also been noted that my earlier statistic that 82% of sl avs are male was pure fabrication.

Before one more thing happened, I decided I'd better make my way over there, and this is what I found:



The tune that plays while the sperm cavort playfully in this pool is rather catchy... and happy.

I went back tonight to see what it all looked like in Windlight... and Juria had been tweaking again. Teleport directly from here.



Now the pool filled with headless, pregnant sperm had been invaded by ovum. No further explanation...

... and that is just the way it is if you - like me - are going to follow Juria's art.

Tuesday, November 6, 2007

A few morsels of art - four installations and the body electric

Here are four quick stops worth making to see what's new in the way of interactive art on the grid. Interestingly, all working from the basic sphere...

Wikisonic
Keystone Bouchard, founder of the RL Architects in SL group and a force behind some of the most interesting and thoughtful activities surrounding architecture in-world, recently completed a musical instrument of sorts with the scripting assistance of Dirty McLean. Stand in the middle and touch the balls in each column you wish to activate to induce a musical note. Touch several in a same column and you will hear several notes from it. Keystone invited Theory Shaw and me to play with it while he made this demo vid.



Keystone has since added another full circle of columns to enhance the sound. Thank you, Amalthea Blanc, for turning us onto this guy.
Teleport directly from here to Wikisonic, at his Gallery of Reflexive Architecture.



"Force Sun to Midnight"
Daruma Picnic wowed us with his A Cappella installation not too long ago. Now he is more playful, and he tells us, "Keystone (Bouchard) encouraged me to play with his scripts and develop new prim movement work. These scripts put a "capital I" on the word Interactive." Walk through the elements to activate sound and movement. It usually takes a couple of minutes for the sound to play in real time. Click on smaller floating elements to change color. The music is inspired by a Ravi Shankar Peace Mantra. His music files were generated with Garage Band and further edited with Audacity.

NPIRLers, the landmark I gave you in-world was borked. Please use this SLURL: Force Sun to Midnight Once there, look for the a TP ball and off you go.



The Aurora Room
Juria Yoshikawa recently set up his own sim, the Garden of Memespelunk, featuring several pieces we had hoped - but never expected - to see again, as well as a few new items, including this very immersive Aurora Room that chatters and makes noises.

Teleport from here to the: Aurora Room



The Lotus
Mark my words... DB Bailey - another RL architect - is going to amaze us all. This jewel box of a build encloses a meditation room (touch the inner bloom). DB has only been around since February, and he is really coming into his own. Douglas Story spotted him first and we are grateful.

See it here: DB Bailey's Lotus Once teleported, cross the ramp.



Miki Gymnast's Body Electric (that's my name for it anyway)

I was wearing Miki Gymnast's sensational 1,400 scripted prim outfit when I dropped in to check out DB's Lotus. Here are just a couple of the color sets it turned into. Sadly, Miki won't be putting these on the market. They are so highly customized that she doesn't have time to work with each customer. I hardly ever gawk at my avatar, but on this occasion, I (practically) only had eyes for me. :P


Saturday, September 8, 2007

Friday, August 24, 2007

You are the engines of change

Notice posted to the group on August 17, 2007

Dear NPIRL members - So many new things hit our desk this week that we had to be picky and choosy. Without further ado, here's the tip of the NPIRL iceberg... Yours, Bettina Tizzy

THIS WEEK'S FEATURES

* SENUKA HARBINGER'S studies of fractals and formulaic art forms in-world have resulted in the creation of two true fractal generators. DON'T miss her breathtaking, meandering spline generator sculpture.

Senuka Harbinger's SENASY



Senuka's Cyber Arachnid avatar is unquestionably NPIRL, as is nearly everything this extraordinary woman takes on. Ask her to give you a demo of those fractal generators but you'll have to get permission in the sandbox... 4000 to 10,000 prims in under 5 minutes!

* THE REALITY FACTORY - not!
New NPRIL member and sculptor Blackthorn Hare (RL Doug Anderson, working on his art masters at Mass College of Art) agreed that this angry place - which he completed last month - could be called "The Un-Church." He invites you to "poke around... there are lots of clues, little easter eggs here and there."
The Reality Factory

(A Meditation)- Also by Blackthorn Hare. Look underneath you. Hang around a moment and watch the moon rise.
A Meditation

* SKY CINEMA
Cube Inada - who believes in "space-age design optimism" - doodled this spruced up Googie-romanticized/retro sci-fi drive-in in the sky that should please anyone who grew up, or wished he grew up "inside" a Jetson's cartoon. Park your spaceship and hang with your buds while taking in a B-film... "Plan 9 from Outer Space," perhaps?
Sky Cinema

* ESCH SNOAT'S' "See What's Inside Esch's Head!" - This is just pure folly and fun, but first a pile of instructions to make it easy for you to find this. Use this slurl - See What's Inside Esch's Head! - TP to the 3rd floor and walk to the back of his show... Now then, let's "See What's Inside Esch's Head," shall we? Use Mouselook! BTW, two NPIRL members have shows in this building as well: Finny Yates and Douglas Story.

* THINKERER CHALLENGE AWARDS
Just cause you'll want to know...

Thinkerer Studios - founded by NPIRL member Thinkerer Melville - has announced the launch of an awards program to identify and encourage the development of creative products and services that use SL capabilities to enrich experiences in RL.

Recipients of the Thinkerer Challenge Award will receive 30,000L and the use of a land parcel (or an equivalent arrangement) for one year. In addition, they will be invited to become judges of future Thinkerer Challenge Awards which will be given as often as once a month, depending on the volume and quality of nominations. You can read more about it here.

* THIS JUST IN...
Juria Yoshikawa is like the Energizer Bunny; just keeps going and going... I keep thinking I'll hold back and not mention Juria's work at least one week, but darned if it isn't just too good to hold back. The sound effects, as you hop in and out of the cubes... well, you'll hear. I wish Jimmy Hendrix was here to hear this, too. I do.
The Awful Cubes Meet Terraformal Duplicity

WELCOME to new members (in order of appearance):
* Desdemona Enfield
* Seifert Surface
* Vlad Bjornson
* Milan Brynner
* Owl Demina
* Kiyup Ingraham
* Cube Inada
* Blackthorn Hare

Friday, August 17, 2007

This week's notice to you Busy People



This notice was issued to NPIRL members on August 10, 2007, in-world.

* NOMASHA SYAKA'S BLENDER
We are lucky lucky lucky to have Tayzia Abattoir in the group. What a treasure trove. She giggled when she learned that I had not experienced Nomasha Syaka's Blender. Take a friend (and maybe an enemy, too ^.^) and follow the trail of apples to the last one. Touch and "eat it."
Nomasha's Blender
~ Nomasha... welcome to our group! I'm afraid I drooled a little bit over your guitars and sculptures, too.
~~ Nomasha owns the group "I use my nose to type..."

* URASIMA CLOCK ISLAND
Dali-esk, monochromatic, other-wordly, and definitely NPIRL. Numbers dash about and squeal.
Urasima
All the info is in Japanese... so I watched the video at Crazy-Genius . Anyone know these builders?

* JAPANESE STEAM PUNK + fusion
Can steam punk - in its varous SL manifestations - ever be NPIRL? Sound off on the blog. But first check dis place out. Later, you can take the hot air balloon, and lazily work your way down to the diff levels. Teleporter in the cafe, btw, is the cardboard box. This visit will take a bit of time, is well built, and is a pleasant way to unjangle your nerves after a hectic day.
Forbidden Island

~~ time sensitive! ~~
* Juria Yoshikawa's "Blink" is having a closing party tomorrow, Saturday, at 2pm SLT. He's also been fiddling with fire... take a look...
NO SLURL as the event has ended

Here's the video of the closing party - fun! - featuring the music of AldoManutio Abruzzo

~~ fyi ~~
* Some NEW excellent things at the Greenies Home Rezzable, created by NPIRL member Pavig Lok and team.
Greenies Home Rezzable

Welcome to our new members:
- Amalthea Blanc
- AngryBeth Shortbread
- Avi Arrow
- Felix Wakmann - thanks again for the fab SLBrowser freebie, Felix. You guys gotta check it out. Really.
- Finny Yates
- Jurin Juran
- Matthew Kidoman
- Nomasha Syaka
- Scope Cleaver

Fondly,
Bettina Tizzy

Monday, August 6, 2007

Put this one in your pocket...



Dear Sherpas of the metaverse. Thank you for all your insights and hot tips! Loads of yummy stuff to share this time. - Bettina

WELCOME to Juria Yoshikawa, one of our newest members. Most of you have been to Juria's "Blink," a creation that is at the nexus of what our group is all about.

****NOW Juria is creating an underwater scheme that is only possible in our dreams. Light to midnite and crank up that sound. I spend way too much time here.

Heart's Desire by Juria Yoshikawa

SEIFERT Surface, a real world mathematician and in-world creator, has promised to give us a tour of his works soon, but you can get a jump on things by visiting his June 2006 recreation of Robert Heinlein's Crooked House, built like a four dimensional hypercube. You can read more about it here.
The Crooked House

FYI : In mathematics, a Seifert surface is a surface whose boundary is a given knot or link.

SCULPTIE LOVERS:

New NPIRL member Kazuhiro Aridian has been drawing large crowds at the Isle of Wyrms sandbox while she tries to finish up her work - on an avatar made of sculpties that TeeCee Towradgi described as "just crazy nuts!" Ooooo! Aaaaaah!

Kazuhiro pointed out that if sculpties are your thing, then you'll want to see Wyeth Greene's giant crab, even before he textures it.

Wyeth Greene's Giant Crab

Sabine Stonebender's Zero Point - recommended to the group last week "Stop thinking!" - was written up in a relatively new pub on the arts in sl: http://www.slartmagazine.com/ This build is so complex that it merits multiple visits. Look for the Vomit Comet and the throne.

Notice originally issued to the NPIRL group on July 30, 2007

Thursday, August 2, 2007

Zippy quick NPIRL Tour



Today, for your pleasure and edification...

NOT ONE
NOT TWO
BUT THREEE Not Possible IRL whistle stops.

Daruma Picnic's Interactive Art Gallery
Touch the paintings and make em your own.. hehe
Daruma's Retreat

Giant Flowers - stand in them and touch the petals! Thanks for the tip, Chime Desoto!
Giant Flowers

And if for some reason you have missed this... be sure to visit Juria Yoshikawa's newest show: Blink. This show has closed.