Wednesday, April 2, 2008

Just some cool stuff, and a hello to our Real Life readers: Hello!

Real Life continues to inspire us, and from what I'm hearing via my emails and other sources, we are reciprocating. Hello to frequent visitors to this blog: Lucasfilm, Disney, the Louvre Museum, the Museum of Contemporary Art of Los Angeles (MOCA), and scores of universities from around the world, among others.

I've been informed that a lot of people in China cannot read this blog, although I know for a fact that some make it in. Via one of my fave sources for it's-out-there-ideas, we make money not art, check out China-born-now-residing-in-New York Cai Guo-Qiang's show at the Guggenheim.

Many thanks to Jessica Williams for allowing me to post this photograph

From the ever-fascinating Space & Culture blog, we have these eerie and abandoned Ruined Futures from the north coast of Taiwan.

Photo by Yusheng (Yusheng, thanks!)

Thanks to Interactive Architecture, I am reminded that a lot more things are possible in Real Life than we often imagine. Take this exhibit that just closed at the SCI-Arc in Los Angeles,

Quasar was an immersive light and sound space made from prototype membranes and realized as an interactive light/sound object and comprised of a dense array of interlinked elements describing an intricate three-dimensional structure. The gallery was fitted with sensors that draw real-time data from the installation and the people within the exhibition, which was then synchronized with streamed real-time data of solar activity and nuclear processes provided by SLAC and NASA. This information was then fed back into the object through layers of LED strands, re-visualizing the space in order to create an interactive spatial experience.

Quasar Exhibition from Aaron Bocanegra on Vimeo.

Quasar was a site-specific installation by the LA/NY-based design/media firm slap!, founded by architect Jean-Michel Crettaz, and produced in collaboration with the Stanford Linear Accelerator Center (SLAC) and Stanford’s Kavli Institute for Particle Astrophysics and Cosmology.